Title:
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Proving Grounds
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Type:
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Free half-official expansion
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Author:
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Werdna
Legacy fan and PDArcade and 1src forum member; author of expansions Proving Grounds, Knight of Diamonds and Paris 2102
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Released:
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16.03.2006
(initial version)
09.11.2006
(latest update)
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Price:
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$0,00
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Entrance:
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Decrantes
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Links:
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Author's Description:
In "Proving Grounds of the Mad Overlord", an adaptation of the first Wizardry scenario from the early 80's, you will captain a party of brave adventurers, who will explore a maze filled with great rewards and fearsome monsters. If the adventurers are brave, resourceful and lucky, they may be able to find the lair of the evil wizard Werdna, defeat him, and return his amulet to their patron, Trebor. Entry is from Decrantes. The map is for level 1-10.
Comments:
Almost exact reflection of Wizardry 1, except few moments that cannot be emulated by Legacy engine.
Status:
Updated completed project (the last minor update was made on November 2006)
Bugs, problems, unsolvable quests:
Author's hint:
What is Malor Machine (in Temple): Malor is the name of the spell in the original Wizardry for
teleport. Basically the machine teleports the party at a location given by 3 coordinates : depth (the
level), east square and north square. Only some locations are available, to help you you must know that
the maps are coded in a 0-19 x 0-19 grid, the existing locations are the special events of the scenario
(stairs, elevators, traps...). It has no value for the scenario itself, it was just a tool for me going
directly in area i wanted to test and a trial to see if parametrable teleporting was achievable in legacy
(it is). Last hint : try 0,0,0 to check the way it works, most elevators are at 10 east 8 north or 10
east 10 north...
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